The Abandoned submarine of the mad inventor Nemo rests at the bottom of the ocean. It has kept its secrets for several decades. They say that the submarine did not use any fuel and moved like a living creature. In the captain’s last records, there was something about the submarine’s heart and that it was beating slower and slower. You are a team of explorers who ventured on this journey to solve all the mysteries surrounding the sunken submarine, find out what kind of heart was moving the Nemo’s submarine and bring it back to the port it once left. WARNING: strobe lights(flickering lights) used in the game. Please do not play if you are sensitive to light or if you suffer from epilepsy
LOCATIONUnit 12, ground floor. We recommend that you attend wearing comfortable clothing, flat shoes and limit loose fitting jewellery etc
AIM OF THE GAMESurvive Giant Squid attack and return the submarine to the port it once left
LOCATIONUnit 12, Ground floor.
AIM OF THE GAMEThis game is based on the history of Worcester and the 1651 Civil War. Perfect for history lovers, tourists and families! PLEASE NOTE: SMOKE EFFECTS ARE USED. COLOUR RELATED PUZZLES ARE PART OF THE GAME
This game difficulty is rated 4/5. It is perfect for a younger audience or as a first timer's game as you are able to really grasp the live escape room concept.
Alice is a girl who loves to dream. She likes to tell amazing stories about weird places and uncommon characters, but no one listens to her or believes her. One day, Alice decides to prove to everyone that her stories are real but on her quest to do this, she went missing. Last time parents saw her, she went to sleep as normal in her bedroom but by the morning, she was missing! It's up to you to find her. Follow the clues and find your way around this magical wonderland.
This live escape game is located on the ground floor however, people with limited mobility may find it difficult to access some of the locations within the room as it requires crawling. If you have any questions or are unsure, please contact a member of staff regarding any special requirements. We recommend that you attend wearing comfortable clothing, flat shoes and limit loose fitting jewellery etc.
AIM OF THE GAME
Players goal is to save missing Alice therefore rooms is not locked. This Experience includes observation puzzles, memory game and reading puzzles. To escape the room, players must have an open minded approach. This is because not all is as it seems.
LOCATIONUnit 12, Ground floor
AIM OF THE GAMETo defeat a super villain the Virus Man PLEASE NOTE: SOME PHYSICAL ACTIVITY IS INVOLVED SUCH AS CLIMBING AND JUMPING This is Family Friendly game
This game is rated 4/5 for difficulty. Game is not adjustable. It is the perfect first timer's game as you are able to really grasp the live escape room concept.
BIOwolf is a top secret military project which was set up to formulate an injection which creates super soldiers. Due to the stringent and experimental nature of the program, BIOwolf was recorded to have experienced a number of problems due to the physical and mental enhancement of the drug. Symptoms included chronic headaches, consistent fatigue and sensitivity to bright lights. 7 days after receiving the experimental drug, the subject died. You have been kidnapped by Professor Henry as he knows what caused the problem and wants to continue his experiment on his new subjects. You have 60 minutes to escape the room before becoming one of his next victims. Please note that this game contains some violent scenes and it is only suitable for players aged 14+. Please do not play if you are sensitive to light or if you suffer from epilepsy. We do not recommend this game for anyone who is pregnant.
This live escape game is located on the ground floor and is easily accessible. There are no physical requirements or physical activities included in this game such as climbing, crawling or lifting so this is suitable for everyone. Please contact a member of staff regarding any special requirements relating to disabilities and we'll be happy to accomodate.
AIM OF THE GAME
This game has got two alternative escape routes. Which you will go for - we will only find out after your escape. To escape the room, players must have an open minded approach. This is because not all is as it seems. Thinking outside of the box will help you on your way to stopping the crazy scientist. *Please note this game is challenging and involves some reading and problem solving.
This games difficulty is rated at 4/5. Please note that this game is not adjustable and is very interactive.
You are on vacation with your family and friends in a lovely log cabin tucked away deep in the forest, miles away from the nearest soul. You decide to take a walk but before you know it, you are lost in the vast wilderness of the forest and surrounded by nothing but trees and darkness. As the daylight slowly disappears, the sun sets and severe dehydration takes its toll on your body, you catch a glimmer of light breaking through the trees. In the distance, you see a mysterious castle and know that it's your only chance. Are you finally safe now? Unfortunately, justice and luck do not seem to exist in whatever land you have stumbled upon. Are you able to withstand the fear of the shadow's lurking? The darkness is reaching out. Your only hope of escape is to defeat the Countess before the sunsets.
*Please note that this game does not contain violent or swearing scenes but may contain distressing images and material that some people may find upsetting. This is recommended for players aged 10+ but younger players are welcome if accompanied by an adult of 18+.
This live escape game is located on the ground floor with the wheelchair access. There are no physical requirements or physical activities included in this game such as climbing, crawling or lifting and so it is suitable for everyone. Please contact a member of staff regarding any special requirements.
AIM OF THE GAME
To defeat the evil Countess before sunsets and the darkness creeps in to lead you to a gruesome ending. Experience includes mixture of hidden objects and cryptic puzzles. To escape the room in this game, players must have an open minded approach because not is all as it seems. Thinking outside of the box will help you on your way to problem solving.
CyberQ Escape Rooms is a thrilling and fun interactive live escape game for groups of 2-6 people and it is suitable for all ages. Players have a total of 60 minutes to escape their chosen room by solving a number of sequenced, mind challenging logic problems. You will have to find secretly hidden objects and figure out challenging passwords and codes in order to work out the clues and escape the room. It's a challenging and unique experience that is completely different to your conventional games. It is a whole lot of fun and perfect for friends, family, special occasions and team building events too.
We can provide for stag do's, hen parties and corporate events and we are more than happy to accommodate individual requests where needed. Just contact us to see how we can help.